CRY
CRY is a PC port of Jaguar Doom built on the International Doom engine, featuring true color rendering, uncapped framerate, and preserved Jaguar Doom playstate quirks.
- Type: PC port
- Game: Doom
- Runs on Windows and Linux
- By JNechaevsky and Polina "Aura" N.
- Source: https://github.com/JNechaevsky/CRY
- Website: https://jnechaevsky.github.io/cry/
README

About
CRY is a reimagining of Jaguar Doom for PC, built on top of the International Doom engine. To ensure high emulation accuracy, substantial parts of the original Jaguar Doom code were integrated — including damage formulas, monster behavior, Nightmare difficulty mechanics, and sector/line specials.
The goal was never to create a 1:1 port of Jaguar Doom for modern systems. Instead, I aimed to strike a balance between authenticity, visual polish, and overall enjoyment — while paying close attention to detail wherever possible.
The project is created by Julia Nechaevskaya and Polina "Aura" N.
Download
CRY 2.2 (released: May 25, 2025)
Major features
- True Color rendering.
- Rendering resolutions up to 6× (1200p).
- Uncapped framerate.
- Colored sector lighting.
- Additional darker gamma-correction levels.
- Post-processing effects.
- In-game keyboard and mouse bindings.
- Various optional visual and gameplay enhancements.
- Preserved most original Jaguar Doom playstate quirks.
License
CRY source code is licensed under the GNU General Public License v2 and Jaguar Doom Source Code license.
Information about game assets is provided in COPYING-RES.txt file.