Ludo
Ludo is a libretro frontend for PC that supports software-rendered and desktop OpenGL libretro cores.
- Type: PC port
- Runs on Windows, Linux and macOS
- By libretro
- Latest release v0.22.5-pacing-test, 2026-08-19
- Source: https://github.com/libretro/ludo
- Website: https://ludo.libretro.com/
README
ludo

Ludo is a work in progress libretro frontend written in go.

It supports software-rendered and desktop OpenGL libretro cores. Hardware-rendered cores may require a newer OpenGL version than the frontend itself.
It works on OSX, Linux, Linux ARM and Windows. You can download releases here
Dependencies
- GLFW 3.3
- OpenGL >= 2.1
- OpenAL
On OSX
You can execute the following command and follow the instructions about exporting PKG_CONFIG
brew install openal-soft
On Debian or Ubuntu
sudo apt-get install libopenal-dev xorg-dev golang
On Raspbian
You need to enable the experimental VC4 OpenGL support (Full KMS) in raspi-config.
sudo apt-get install libopenal-dev xorg-dev
On Alpine / postmarketOS
sudo apk add musl-dev gcc openal-soft-dev libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev mesa-dev
On Windows
Setup openal headers and dll in mingw-w64 include and lib folders.
Building
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
For more detailed build steps, please refer to our continuous delivery config.
Running
./ludo