Ludo

Ludo is a libretro frontend for PC that supports software-rendered and desktop OpenGL libretro cores.

README

ludo Build Status GoDoc

Ludo is a work in progress libretro frontend written in go.

It supports software-rendered and desktop OpenGL libretro cores. Hardware-rendered cores may require a newer OpenGL version than the frontend itself.

It works on OSX, Linux, Linux ARM and Windows. You can download releases here

Dependencies

  • GLFW 3.3
  • OpenGL >= 2.1
  • OpenAL
On OSX

You can execute the following command and follow the instructions about exporting PKG_CONFIG

brew install openal-soft
On Debian or Ubuntu
sudo apt-get install libopenal-dev xorg-dev golang
On Raspbian

You need to enable the experimental VC4 OpenGL support (Full KMS) in raspi-config.

sudo apt-get install libopenal-dev xorg-dev
On Alpine / postmarketOS
sudo apk add musl-dev gcc openal-soft-dev libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev mesa-dev
On Windows

Setup openal headers and dll in mingw-w64 include and lib folders.

Building

git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build

For more detailed build steps, please refer to our continuous delivery config.

Running

./ludo