Obentou
Obentou is a multi system emulator for Bytepusher, GBC, NES, PCE, PV1000, TMS80, WATARA, CHIP-8, PACMAN, Space Invaders, SPECCY, JACE, GBA, and GAMATE with turbo mode, rewind, and save states.
- Type: emulator
- Runs on Windows, Linux, macOS and Android
- By yughias
- Latest release v0.2.2, 2026-09-19
- Source: https://github.com/yughias/Obentou
- Website: https://yughias.github.io/Obentou/
README
Obentou (おべんとう)
General Information
Obentou is a multi system emulator with the goal to collect all the emulators I developed in these years.
Releases
The emscripten port of Obentou can be found here.
Releases can be found here.
Supported Core
At the moment the supported cores are:
- Bytepusher (Fantasy 1 Opcode machine)
- GBC (dmg/gbc/mega duck/sgb colorization)
- NES
- PCE (PC-Engine)
- PV1000 (Casio PV-1000)
- TMS80 (TMS9918 + Z80 systems)
- Sega 8 Bit (sms/gg/sg1000/sc3000)
- Coleco Vision (bios required)
- WATARA (Watara Super Vision)
- CHIP-8
- PACMAN (pacman, ms. pacman, jr. pacman and other pacman based arcade boards)
- Space Invaders Arcade
- SPECCY (Zx Spectrum 48k)
- JACE (Jupiter Ace)
- GBA (Gameboy Advance)
- GAMATE
Features
- Custom bindings for Keyboard/Gamepad
- Turbo mode
- Rewind
- SaveStates
- LoadState on open ROM
- Loading from .zip
Screenshots
![]() | ![]() | ![]() |
|---|---|---|
| Game Boy Advance | Game Boy Color | Game Boy |
![]() | ![]() | ![]() |
| PC Engine | Famicom | Sega Master System |
![]() | ![]() | ![]() |
| Super Game Boy | Game Gear | Megaduck |
![]() | ![]() | ![]() |
| PV-1000 | SG-1000 | SC-3000 |
![]() | ![]() | ![]() |
| Zx Spectrum 48k | Jupiter Ace | Coleco Vision |
![]() | ![]() | ![]() |
| Pacman (Arcade) | Space Invaders (Arcade) | Gamate |
![]() | ![]() | ![]() |
| Watara Supervision | Chip-8 | BytePusher (Fantasy CPU) |
Build Instructions
Prerequisites
- Windows OS
- MinGW-w64 installed
- A Bash-like shell (e.g., Git Bash)
Build Steps
- Clone the repository.
- Run the following commands:
mingw32-make
After a successful build, an executable named obentou.exe will be generated.
Cores that will be supported on the future
No future cores are currently planned.
Next features
- Netplay
- Correct Timing on PCE




















