PGR4-Recomp

PGR4-Recomp is a community recomp of Project Gotham Racing 4 that runs on Windows.

README

PGR4-Recomp

This project intends to port Project Gotham Racing 4 to PC / any x86_64 hardware (provided they can run an exe).

  • Join the official discord here!
  • Read up on how to get this game to launch here
  • Setup DLC here!

This project is FAR from polished and finished, and updates will be vastly distributed from one another!

As of v2's release, I am now on a big fat break, nearly 2 straight months of working on this game has tired me out, so the next update will probably be in early / mid 2027, as I have to focus on my studies at school, thanks for supporting me along the way :)

Current known issues

  • Some reflections on the road in Ultrawide will be offset - side effect of the Ultrawide implementation
  • Tire screeching noises from doing drifts are missing / abnormally quiet - tried to resolve but couldn't find the cause

Current Progress

  • Check out the status here!

Notes

  • Anyone wanting to help with this project, or create a fork of this project, please message me on Discord, I'm very active there so that's the easiest way to get a hold of me.
  • I go by beatrixzy on all platforms

Credits

  • ReXGlue SDK - For allowing C++ to be generated AHEAD
  • @Creesic (Tera, ReXGlue Discord member) - For allowing me to pick up from where they left off with ReXGlue
  • xextool - For allowing me to extract my XEX from a dumped ISO (seriously, that was a LIFE saver)
  • Goopie - For allowing me to house my project on there and allow users to discover this project!
  • VGEsoterica - For making a video / X post about this project, truly, the awareness is appreciated!
  • GenerationAmiga - For making an X post and article about this project, again, awareness is appreciated!
  • @shaunsingh - For making a direct, directx native renderer + optimisations, which were ported here!
  • Plume - For the base of the native renderer.