Sakura-Wars-PS4RT-Windows

Sakura-Wars-PS4RT-Windows is a Windows port of Sakura Wars PS4RT that allows choosing the game language and displays trophies.

README

Sakura-Wars-PS4RT-Windows

Windows port of Sakura-Wars-PS4RT, built from tag v1.1, commit 29f8822014e8d55d110476088191634f23bc9ce2. That tag is the code on upstream main. The two commits after it on main are documents only. The branch windows is the default branch.

Published by DiamondDogz. The launcher is Kagekidan.exe.

The earlier Windows release, windows-1.0, follows upstream v1.0 (85ac44fdc1fe7e13fac325e6ecea3b523be27d1f). This branch does not. The game's own version is a separate number: the game must be 01.01.

Unofficial. Not affiliated with SEGA. The game is not included.

Download: windows-1.1.4. That archive starts the game. It is windows-1.1.3 with a game language choice in the launcher. An old NVIDIA driver no longer closes the game on the shader-cache check: the game compiles shaders the normal way instead. The picture does not change. In the game, Insert opens the overlay. Graphics preset is there: Max, High, Medium, Lowest.

windows-1.1.3 is the earlier experimental build, with local trophies only. Nothing is sent.

windows-1.1.2 has no trophies. Stay on it if you do not want them.

The list is in the launcher. When the game earns a trophy, a card shows for a few seconds and does not take the controller.

The globe button in the launcher sets the game language: English, French, German or Spanish, the four this version shows. The game text and the trophies follow it from the next Play. Voices stay in Japanese.

Trophy card in the game

Trophy list in the launcher

Tested on Windows 11 Pro for Workstations, version 26H2, an Intel Core i9-12900KF, 128 GB of DDR5 at 4000 MT/s, an NVIDIA GeForce RTX 3090 24 GB with Studio driver 617.42 (6 October 2026), and a 4 TB NVMe SSD (PCI Express 4.0). That is the test machine, not a minimum.

Version française : README.fr.md.

What is in this branch

  • The v1.1 runtime source, with the Windows changes needed to start it.
  • Kagekidan.exe, python/, and launcher/.
  • bin/ps4rt.exe, rebuilt from this branch, and the libraries it imports.
  • bin/ps4rt-pkg.exe, the extractor used for an update or DLC.
  • INSTALL.md, CREDITS.md, and AI.md.

Install

See INSTALL.md. Short form: Windows 10 or 11, your own extracted CUSA16429 folder, your own 01.01 update PKG if that folder is still 01.00, then Kagekidan.exe.

Launcher

English is the launcher language. The EN button switches to French.

Kagekidan.exe is not signed. SmartScreen may warn. Do not turn off Microsoft Defender.

Disclaimer

Yes, a lot of this is AI slop. Take it or leave it.

The Windows launcher and these pages were written with Grok. The game-language choice was written with Claude. Getting a build that actually starts the game took a long string of broken archives, closed windows, and bad paths. That was on the publisher. The shoggoth is still a good one. Claude is not a second one. Claude is the relative who arrived later and brought the languages.

Credits

The runtime is HekamiAeon, Sakura-Wars-PS4RT. This Windows port is published by DiamondDogz. The launcher, its page, and these documents were written with Grok, by xAI. The game-language choice was written with Claude, by Anthropic. See CREDITS.md and AI.md.

License

GPL-2.0-or-later, the same terms as the runtime. Third-party pieces keep their own notices. See CREDITS.md.

There is no warranty.

The original Linux README stays with the upstream project: HekamiAeon/Sakura-Wars-PS4RT.