SF3TSOE Reborn
SF3TSOE Reborn is a Windows and Linux port of Street Fighter III: 3rd Strike Online Edition that enables keyboard and mouse controls.
- Type: PC port
- Game: Street Fighter III: 3rd Strike Online Edition
- Runs on Windows and Linux
- By updeshxp
- Latest release v0.1.5, 2026-10-27
- Source: https://github.com/updeshxp/SF3TSOEReborn
README
SF3TSOEReborn
Static recompilation of Street Fighter III: 3rd Strike Online Edition (Xbox Live Arcade) for Windows and Linux, built on the ReXGlue SDK.
This project converts the Xbox 360 PowerPC default.xex into native x86_64 and arm64 executable at build time, then wraps it with a small host runtime (logging,
overlays, hooks) while visible rendering currently remains authoritative in the vendored RexGlue/Xenia graphics backend.
You must own the game. This project does not ship any copyrighted code, data, or assets. You provide your own legally dumped game.
What You Need
- Python 3.10 or newer for the extraction helper.
- A Street Fighter III: 3rd Strike Online Edition Xbox 360 STFS package. The expected title id
is
58410B16, and XBLA packages normally live under a path like:
...\58410B16\000D0000\<long package file name>
- Title Update
tu00000003_00000000with MediaID:6981678F
Do this:
- Extract the release you just downloaded
- Run
python scripts/extract_game_xbla.pyfrom the release directory and extract game assets in assets/ folder. - Run
python scripts/extract_tu.pyto extract title updatetu00000003_00000000withMediaID: 6981678Fin updates/ folder and default.xexp in assets folder.
Finally, run the game executable to play the game.
Building from scratch (development)
0. Install dependencies
Linux (Arch/CachyOS)
paru -S clang20 cmake ninja vulkan-headers
Windows
scoop install llvm cmake ninja
1. Clone
git clone https://github.com/updeshxp/SF3TSOEReborn
cd SF3TSOEReborn
2. Download the ReXGlue SDK
python scripts/download-sdk.py --pinned
3. Provide your game
Place your legally dumped XBLA package into the current directory, then extract it into assets/:
python scripts/extract_game_xbla.py
4. Build
Use this script:
# Vanilla
python scripts/build.py --release
# Title Update
python scripts/build.py --release --tu /path/to/TU_*
5. Run
python scripts/run.py
This runs the freshly built executable with the correct CLI arguments
(--game_data_root=assets, --gpu_plugin=xenos, --license_mask=1).
Any extra arguments are forwarded to the executable, e.g.:
python scripts/run.py --vulkan_device 1
Options
Options can be persisted by adding them to sf3tsoereborn.toml next to the game executable, for example:
vulkan_device = 1 # NVIDIA GPU
user_language = 1 # English
Keyboard & mouse
Keyboard and mouse controls are enabled by default. All bindings are overridable in the F4 menu or sf3tsoereborn.toml. For example:
keybind_a = "J"
keybind_left_trigger = "O"
Logging
The game writes logs into the logs directory by default, but you can configure it.
python scripts/run.py --log_file sf3tsoereborn.log --log_level debug
Credits
License
The host-side source in src/, build scripts, and CI config are available
under the MIT License.
The recompiled game code produced at build time contains symbols and logic
from sf3tsoerborn and is not redistributable. Do not share
default.xex, the generated/ directory, or any built binary that links
against them.