Deception-recomp
Deception-recomp is a PC port of Tecmo's Deception: Invitation to Darkness with full analog gamepad support and remappable controls.
- Type: PC port
- Game: Tecmo's Deception: Invitation to Darkness
- Runs on Windows and Linux
- By Danny Welch
- Latest release v0.2.0, 2026-10-21
- Source: https://github.com/dannyowelch/deception-recomp
README
Deception-recomp
A PC port of Tecmo's Deception: Invitation to Darkness (SLUS-00340), built with RecompOne.
Features
- Native Windows and Linux
- Full analog gamepad support
- Keyboard and mouse look
- Separate walk and menu controls
- Fully remappable controls
- Memory card backup and restore
- Adjustable render scale
- Windowed, fullscreen, and borderless options
- Anisotropic filtering and mipmaps
- Optional side art on a 16:9 frame
- Fixed LOD textures for walls and doors
Status
Playable. A full playthrough is not yet verified.
Requirements
Your own dump of the North American disc (SLUS-00340), as cue/bin or CHD v5, and the .NET 10 SDK - only needed to build. No game data, BIOS, or assets are included.
Building and running
Point cue in config/deception.json/Deception.json at your disc, then from the repository root:
dotnet run --project tools/RecompOne/RecompOne.Recompiler -c Release -- config/deception.json/Deception.json
dotnet build Deception.csproj -c Release
dotnet run --project Deception.csproj -c Release
To play, set CdPath in settings.json, or choose the file when the game asks. Settings are described in docs/CONFIG.md. A new version keeps your memory cards and settings. System > Memory Cards can back them up.
Credits
This project is MIT, Copyright (c) 2026 Danny Welch. See LICENSE.
RecompOne is MIT, Copyright (c) 2026 flaffy. Verdite Core (tools/verdite-core) is MIT, Copyright (c) 2026 Voicedrew11.
This project is not affiliated with Tecmo or Koei Tecmo.